Sketch of a hand drawn platform game level. Several small grass platforms are held up by a series of twisting trees. All the trees grow from the base of rocks and grass. Three striped blobs are perched on top of the upper most ledges.
Quick drawing for a conceptual game level in the platform game I am creating. The cave area is quite difficult for the player to reach, but they will be rewarded for getting there.
A quick sketch drawing for a level in the platform game I’m developing. This level consists of various houses and odd-shaped buildings with spiral roofs and smoking chimney pots. I’ve also started adding these large and ancient Easter-egg type rocks that protrude from the ground in places.
A small sketch for part of a platform game level. Incorporates a quirky and crooked smoking village built on the tops of gnarled roots and tree-like structures.
I’ve scanned one of the more complex of my hand drawn game levels, created in several stages to test out a 2D side scrolling platform game engine I am working on in my spare time.
First of all I came up with a really rough concept level design on a scrap of paper (no-one can over estimate the value of scraps of paper!). Some tweaks were needed, but this concept contains the basic ideas for puzzle-y elements in the level design.
After I was satisfied with the level design, I planned it out a little more accurately on squared paper. Read the rest of this entry »
A drawing of a small floating island with a large curly-topped building and a small house perched on top of grassy ledges, held together by rocks and wooden stilts.
Peter McClory is an artist, musician and game designer. From the age of 5, he created hand drawn board games, and designed experimental computer games on his Amstrad, Spectrum ZX81, Amiga 500, and BBC Micro.
Over recent months, Pete has been finalising the design and development of a game engine for a hand drawn and collage-style 2D adventure platform game. There are some unique game design ideas and original sound scapes and music which he has composed and played.
Draft hand-drawn areas for this game, including characters and other conceptual elements are being posted by Pete on this website. Gameplay videos will be available soon, followed by a free playable demo.