Monthly Archives: April 2008

Freely Playable Scrolling Platform Game with Experimental Mouseclick Control

Here you can play the latest version of an experimental free scrolling platform game I’m developing in Adobe Director. The simple platforms are just place holders to test out collisions and scrolling. Screen-shot of this playable prototype demo level from the scrolling platform game project Other versions based on this platform game engine will be […]

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Saving user data with SetPref() and GetPref(). File location saved with Lingo in Adobe Director 11

If you are using Adobe Director to create applications or games, or anything at all that has a need for the user to save and load data, you are most likely going to want to use the SetPref() and GetPref() commands. These commands don’t need a separate plugin and they are also Shockwave safe. There […]

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(Director Shockwave) Scrolling Platform Game Engine in Development Using Lingo.

This is the first playable prototype of a free side-scrolling platform game I am developing using Adobe Director. Everything is in early stages of development. The graphical environment elements in the initial playable prototypes are just place-holders for testing out controls, collisions, scrolling and other fundamentals. Playable demo platform game level made in Adobe Director […]

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Entire Super Mario Bros (NES) Free Level Map Images

One of the most important games of all time has to be the first Super Mario Bros game on the NES (Nintendo Entertainment System). The legendary series is credited to globally renown Japanese game designer Shigeru Miyamoto (b.1952), who also created Donkey Kong, The Legend of Zelda, Pikmin and other series of games for Nintendo. […]

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