Author Archives: Pete

Hand drawn 2D platform game level design process tutorialHand drawn 2D platform game level design process tutorialHand drawn 2D platform game level design process tutorial

I’ve scanned one of the more complex of my hand drawn game levels, created in several stages to test out a 2D side scrolling platform game engine I have been working on (whilst running UK-based Drupal web design company Curve). First of all I came up with a really rough concept level design on a [...]

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Website holding page design work in progress

This is a design in progress for Curve Agency. Show your love on Dribbble if you like it!  

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Getting on to Dribbble with free invites

Dribbble is a closed invite designer and artists network. If you want to become a member, you need to register as a prospector, the wait until you are invited by an existing member. Makes it feel kind of exclusive and there are many arguments for and against this kind of closed system. Anyway, I spent [...]

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Halloween platform adventure game made over a weekend

I spent last weekend and today putting together a short Halloween platform game.  Collect the pumpkins, sweets (candy), cupcakes and find the keys to open the doors of the castle.  Literally put together in 24 hours, and half of that time was spent drawing the game.

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Peter McClory running half marathon for the Orphans in Need charity

I’m preparing for my first half marathon, which is on 2nd October this year.  I’m raising money for the Orphans in Need charity as part of this personal milestone.

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Gameplay demo footage for hand drawn platform game

Here is some recorded gameplay footage of the hand drawn 2D platformer adventure game (run and jump style) that I am developing. This is an early style test with no parallax scrolling yet – although that is a feature that now works. More screen captures, and some playable game demos coming soon. The drawing for [...]

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