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	<title>Peter McClory &#187; Art</title>
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	<link>http://petermcclory.com</link>
	<description>I&#039;m creating a hand drawn run and jump adventure game</description>
	<lastBuildDate>Sun, 27 Jun 2010 15:36:03 +0000</lastBuildDate>
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		<title>Gameplay demo footage for hand drawn platform game</title>
		<link>http://petermcclory.com/2010/06/gameplay-demo-footage-for-hand-drawn-platform-game/</link>
		<comments>http://petermcclory.com/2010/06/gameplay-demo-footage-for-hand-drawn-platform-game/#comments</comments>
		<pubDate>Sun, 20 Jun 2010 19:14:42 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://petermcclory.com/?p=333</guid>
		<description><![CDATA[Here is some recorded gameplay footage of the hand drawn cross-platform adventure game I am developing. The drawing for the level shown in the video is shown in the previous post.]]></description>
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<p>Here is some recorded gameplay footage of the hand drawn cross-platform adventure game I am developing.<br />
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The drawing for the level shown in the video is shown in the previous post.</p>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Game level sketch coloured with homemade custom photoshop paint brushes</title>
		<link>http://petermcclory.com/2010/04/experimenting-with-homemade-photoshop-brushes/</link>
		<comments>http://petermcclory.com/2010/04/experimenting-with-homemade-photoshop-brushes/#comments</comments>
		<pubDate>Mon, 05 Apr 2010 18:36:53 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[level]]></category>
		<category><![CDATA[sketch]]></category>
		<category><![CDATA[tree]]></category>

		<guid isPermaLink="false">http://petermcclory.com/?p=321</guid>
		<description><![CDATA[I scanned in a rough drawing from my moleskin book &#8211; one I&#8217;m using as an environment game level in a platformer I&#8217;ve made.  It needed sprucing up a bit, so I made some simple custom pencil and paint brushes to assist in giving it more life!]]></description>
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			<a  href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fpetermcclory.com%2F2010%2F04%2Fexperimenting-with-homemade-photoshop-brushes%2F"><br />
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<p>I scanned in a rough drawing from my moleskin book &#8211; one I&#8217;m using as an environment game level in a platformer I&#8217;ve made.  It needed sprucing up a bit, so I made some simple custom pencil and paint brushes to assist in giving it more life!
<a  href="http://petermcclory.com/2010/04/experimenting-with-homemade-photoshop-brushes/peter-mcclory-level-pencil/" title="Peter McClory pencil drawn platform game level with ledges, a tree, some rocks"><img width="150" height="150" src="http://petermcclory.com/wp-content/uploads/2010/04/peter-mcclory-level-pencil-150x150.jpg" class="attachment-thumbnail" alt="Peter McClory pencil drawn platform game level with ledges, a tree, some rocks" title="Peter McClory pencil drawn platform game level with ledges, a tree, some rocks" /></a>
<a  href="http://petermcclory.com/2010/04/experimenting-with-homemade-photoshop-brushes/peter-mcclory-level-colour/" title="Peter McClory coloured platform game level with grass ledges, a tree and some rocks"><img width="150" height="150" src="http://petermcclory.com/wp-content/uploads/2010/04/peter-mcclory-level-colour-150x150.jpg" class="attachment-thumbnail" alt="Peter McClory coloured platform game level with grass ledges, a tree and some rocks" title="Peter McClory coloured platform game level with grass ledges, a tree and some rocks" /></a>
</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Two hovering grassy islands joined by a rope bridge</title>
		<link>http://petermcclory.com/2010/01/two-hovering-grassy-islands-joined-by-a-rope-bridge/</link>
		<comments>http://petermcclory.com/2010/01/two-hovering-grassy-islands-joined-by-a-rope-bridge/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 17:46:54 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[island]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[rope bridge]]></category>
		<category><![CDATA[trees]]></category>

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		<description><![CDATA[Two hovering grassy islands floating in the air, and held together by twisty trees and a small rope bridge.]]></description>
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				<img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fpetermcclory.com%2F2010%2F01%2Ftwo-hovering-grassy-islands-joined-by-a-rope-bridge%2F&amp;style=normal&amp;service=cli.gs&amp;service_api=fa1d30893eb3b65e4640f8c83bf9c837" height="61" width="50" /><br />
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<div class="pp_item" align="center"><img src="http://static.pixelpipe.com/e415606c-2a68-4efa-b574-d2eb17c1d34e_b.jpg" style="max-width: 100%;" />
<p>Two hovering grassy islands floating in the air, and held together by twisty trees and a small rope bridge.</p>
</div>
]]></content:encoded>
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		</item>
		<item>
		<title>Drawing of twisted trees holding up grassy platforms</title>
		<link>http://petermcclory.com/2010/01/drawing-of-twisted-trees-holding-up-grassy-platforms/</link>
		<comments>http://petermcclory.com/2010/01/drawing-of-twisted-trees-holding-up-grassy-platforms/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 21:34:15 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[game level]]></category>
		<category><![CDATA[island]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[sketch]]></category>
		<category><![CDATA[trees]]></category>

		<guid isPermaLink="false">http://petermcclory.com/drawing-of-twisted-trees-holding-up-grassy-platforms</guid>
		<description><![CDATA[Sketch of a hand drawn platform game level. Several small grass platforms are held up by a series of twisting trees. All the trees grow from the base of rocks and grass. Three striped blobs are perched on top of the upper most ledges.]]></description>
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<div class="pp_item">
<p style="text-align: center;"><img class="aligncenter" style="max-width: 100%;" title="Drawing of twisted trees holding up grassy platforms by Peter McClory" src="http://static.pixelpipe.com/c47b42d6-f4a5-43dc-b28b-a7e225bccdfc_b.jpg" alt="" width="281" height="496" /></p>
<p style="text-align: left;">Sketch of a hand drawn platform game level.  Several small grass platforms are held up by a series of twisting trees.  All the trees grow from the base of rocks and grass.  Three striped blobs are perched on top of the upper most ledges.</p>
</div>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Sketched drawing of an imaginary cave level and small castle turret on a grassy hill</title>
		<link>http://petermcclory.com/2010/01/drawing-of-imaginary-cave-levels-and-castle-on-a-grassy-hill/</link>
		<comments>http://petermcclory.com/2010/01/drawing-of-imaginary-cave-levels-and-castle-on-a-grassy-hill/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 10:25:19 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[castle]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[island]]></category>
		<category><![CDATA[level]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://petermcclory.com/drawing-of-imaginary-cave-levels-and-castle-on-a-grassy-hill</guid>
		<description><![CDATA[Quick drawing for a conceptual game level in the platform game I am creating. The cave area is quite difficult for the player to reach, but they will be rewarded for getting there.]]></description>
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<div class="pp_item"><img style="max-width: 100%;" src="http://static.pixelpipe.com/87b5fa4b-9089-4f7e-a2af-49fb795af7c3_b.jpg" alt="" /></p>
<p style="text-align: left;">Quick drawing for a conceptual game level in the platform game I am creating.  The cave area is quite difficult for the player to reach, but they will be rewarded for getting there.</p>
</div>
]]></content:encoded>
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		<item>
		<title>Drawing of a small village of curly topped houses on top of grassy knolls</title>
		<link>http://petermcclory.com/2010/01/drawing-of-a-small-village-of-curly-topped-houses-on-top-of-grassy-knolls-3/</link>
		<comments>http://petermcclory.com/2010/01/drawing-of-a-small-village-of-curly-topped-houses-on-top-of-grassy-knolls-3/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 21:47:11 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[game level]]></category>
		<category><![CDATA[grass]]></category>
		<category><![CDATA[house]]></category>
		<category><![CDATA[island]]></category>
		<category><![CDATA[sketch]]></category>
		<category><![CDATA[tree]]></category>

		<guid isPermaLink="false">http://petermcclory.com/drawing-of-a-small-village-of-curly-topped-houses-on-top-of-grassy-knolls-3</guid>
		<description><![CDATA[A quick sketch drawing for a level in the platform game I&#8217;m developing. This level consists of various houses and odd-shaped buildings with spiral roofs and smoking chimney pots. I&#8217;ve also started adding these large and ancient Easter-egg type rocks that protrude from the ground in places.]]></description>
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<div class="pp_item"><img style="max-width: 100%;" src="http://static.pixelpipe.com/da302cd1-ae6a-48d5-95d3-edb7a98dde3a_b.jpg" alt="" /></p>
<p style="text-align: left;">A quick sketch drawing for a level in the platform game I&#8217;m developing.  This level consists of various houses and odd-shaped buildings with spiral roofs and smoking chimney pots.  I&#8217;ve also started adding these large and ancient Easter-egg type rocks that protrude from the ground in places.</p>
</div>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Drawing of village made of trees, roots and crooked houses</title>
		<link>http://petermcclory.com/2010/01/drawing-of-village-made-of-trees-roots-and-crooked-houses/</link>
		<comments>http://petermcclory.com/2010/01/drawing-of-village-made-of-trees-roots-and-crooked-houses/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 16:57:00 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[game level]]></category>
		<category><![CDATA[house]]></category>
		<category><![CDATA[sketch]]></category>
		<category><![CDATA[trees]]></category>

		<guid isPermaLink="false">http://petermcclory.com/drawing-of-village-made-of-trees-roots-and-crooked-houses</guid>
		<description><![CDATA[A small sketch for part of a platform game level. Incorporates a quirky and crooked smoking village built on the tops of gnarled roots and tree-like structures.]]></description>
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			<a  href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fpetermcclory.com%2F2010%2F01%2Fdrawing-of-village-made-of-trees-roots-and-crooked-houses%2F"><br />
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		</div>
<div class="pp_item" style="text-align: left;">
<p style="text-align: left;">A small sketch for part of a platform game level.  Incorporates a quirky and crooked smoking village built on the tops of gnarled roots and tree-like structures.</p>
</div>
<p><img style="max-width: 100%;" title="Drawing of village made of trees, roots and crooked houses by Peter McClory" src="http://static.pixelpipe.com/bbf9dfd0-159e-4bdc-aecb-d9c001cac5b6_b.jpg" alt="" width="496" height="326" /></p>
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		<title>Hand drawn organic game level design for side scrolling platformer</title>
		<link>http://petermcclory.com/2010/01/hand-drawn-organic-game-level-concept-design-scrolling-platformer/</link>
		<comments>http://petermcclory.com/2010/01/hand-drawn-organic-game-level-concept-design-scrolling-platformer/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 23:44:15 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://petermcclory.com/?p=259</guid>
		<description><![CDATA[I&#8217;ve scanned one of the more complex of my hand drawn game levels, created in several stages to test out a 2D side scrolling platform game engine I am working on in my spare time. First of all I came up with a really rough concept level design on a scrap of paper (no-one can [...]]]></description>
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			<a  href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fpetermcclory.com%2F2010%2F01%2Fhand-drawn-organic-game-level-concept-design-scrolling-platformer%2F"><br />
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<p><a  href="http://petermcclory.com/wp-content/uploads/2010/01/large-drawn-level-zoom-02.jpg" class="thickbox no_icon" rel="gallery-259" title="Zoomed close up 2 of a handdrawn platform game level by Peter McClory"><img class="aligncenter size-medium wp-image-264" title="Zoomed close up 2 of a handdrawn platform game level by Peter McClory" src="http://petermcclory.com/wp-content/uploads/2010/01/large-drawn-level-zoom-02-300x166.jpg" alt="Zoomed close up 2 of a handdrawn platform game level by Peter McClory" width="300" height="166" /></a></p>
<p>I&#8217;ve scanned one of the more complex of my hand drawn game levels, created in several stages to test out a 2D side scrolling platform game engine I am working on in my spare time.</p>
<p>First of all I came up with a really rough concept level design on a scrap of paper (no-one can over estimate the value of scraps of paper!).  Some tweaks were needed, but this concept contains the basic ideas for puzzle-y elements in the level design.</p>
<p><a  href="http://petermcclory.com/wp-content/uploads/2010/01/sketched-level-01.jpg" class="thickbox no_icon" rel="gallery-259" title="Biro sketched level design by Peter McClory"><img class="aligncenter size-medium wp-image-267" title="Biro sketched level design by Peter McClory" src="http://petermcclory.com/wp-content/uploads/2010/01/sketched-level-01-300x294.jpg" alt="Biro sketched level design by Peter McClory" width="300" height="294" /></a></p>
<p>After I was satisfied with the level design, I planned it out a little more accurately on squared paper.<span id="more-259"></span> This ensured that the player character could make certain jumps up platforms, and across gaps.  I don&#8217;t want to player to find it either impossible or nearly impossible to access certain areas, unless that is intentionally part of the level design.</p>
<p><a  href="http://petermcclory.com/wp-content/uploads/2010/01/draft-level-squared-paper-copy.jpg" class="thickbox no_icon" rel="gallery-259" title="Draft level design on squared paper by Peter McClory"><img class="aligncenter size-medium wp-image-262" title="Draft level design on squared paper by Peter McClory" src="http://petermcclory.com/wp-content/uploads/2010/01/draft-level-squared-paper-copy-300x221.jpg" alt="Draft level design on squared paper by Peter McClory" width="300" height="221" /></a></p>
<p>The draft level was adjusted in places on squared paper, then tested in the game engine, playing with the character to ensure that the various areas were the right height and widths etc.  This squared paper version was then photocopied for use as a template when drawing the final level.</p>
<p>The final level was drawn using tracing paper, masked to a photocopy of the squared level drawing, so that there was an accurate guide for where the platforms, walls and ceilings should be placed.</p>
<p><a  href="http://petermcclory.com/wp-content/uploads/2010/01/large-drawn-level-zoom-01.jpg" class="thickbox no_icon" rel="gallery-259" title="Zoomed close up of a handdrawn platform game level by Peter McClory"><img class="aligncenter size-medium wp-image-263" title="Zoomed close up of a handdrawn platform game level by Peter McClory" src="http://petermcclory.com/wp-content/uploads/2010/01/large-drawn-level-zoom-01-300x166.jpg" alt="Zoomed close up of a handdrawn platform game level by Peter McClory" width="300" height="166" /></a></p>
<p><a  href="http://petermcclory.com/wp-content/uploads/2010/01/large-drawn-level-zoom-01.jpg"></a><a href="http://petermcclory.com/wp-content/uploads/2010/01/large-drawn-level-zoom-03.jpg"><img class="aligncenter size-medium wp-image-265" title="Zoomed close up 3 of a handdrawn platform game level by Peter McClory" src="http://petermcclory.com/wp-content/uploads/2010/01/large-drawn-level-zoom-03-300x166.jpg" alt="Zoomed close up 3 of a handdrawn platform game level by Peter McClory" width="300" height="166" /></a></p>
<p>The drawing was done starting at the top-right of the image, across and downwards, to minimise smudging.  The rough details were placed with 2B pencil, and then filled in with extra detail over the course of the drawing.</p>
<p><a  href="http://petermcclory.com/wp-content/uploads/2010/01/large-paraspud-level-stitched-draft.jpg" class="thickbox no_icon" rel="gallery-259" title="Complex hand drawn game level by Peter McClory"><img class="aligncenter size-medium wp-image-266" title="Complex hand drawn game level by Peter McClory" src="http://petermcclory.com/wp-content/uploads/2010/01/large-paraspud-level-stitched-draft-300x233.jpg" alt="Complex hand drawn game level by Peter McClory" width="300" height="233" /></a></p>
<p>I&#8217;ll put either a playable demo, or video of this level up soon.</p>
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