<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Peter McClory &#187; Websites</title>
	<atom:link href="http://petermcclory.com/category/websites/feed/" rel="self" type="application/rss+xml" />
	<link>http://petermcclory.com</link>
	<description>Hand drawn game design, web design and artwork</description>
	<lastBuildDate>Sat, 21 Jan 2012 08:56:05 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
		<item>
		<title>Website holding page design work in progress</title>
		<link>http://petermcclory.com/2012/01/new-holding-page-design-for-curve-agency-on-dribbble/</link>
		<comments>http://petermcclory.com/2012/01/new-holding-page-design-for-curve-agency-on-dribbble/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 11:29:39 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://petermcclory.com/?p=556</guid>
		<description><![CDATA[This is a design in progress for Curve Agency. Show your love on Dribbble if you like it! &#160;]]></description>
			<content:encoded><![CDATA[<div id="attachment_557" class="wp-caption aligncenter" style="width: 310px"><a  href="http://petermcclory.com/wp-content/uploads/2012/01/curve-holding-page-02.jpg" class="thickbox no_icon" rel="gallery-556" title="Curve Agency Holding Page design"><img class="size-medium wp-image-557" title="Curve Agency Holding Page design" src="http://petermcclory.com/wp-content/uploads/2012/01/curve-holding-page-02-300x296.jpg" alt="Curve Agency Holding Page design" width="300" height="296" /></a><p class="wp-caption-text">Curve Agency Holding Page design</p></div>
<p>This is a design in progress for <a  title="Curve Agency - User Centred Design with Drupal " href="http://curveagency.com">Curve Agency</a>.</p>
<p><a  title="Curve Agency holding page design on Dribbble" href="http://bit.ly/xd06YK">Show your love on Dribbble</a> if you like it!</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://petermcclory.com/2012/01/new-holding-page-design-for-curve-agency-on-dribbble/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Getting on to Dribbble with free invites</title>
		<link>http://petermcclory.com/2011/06/getting-a-free-dribbble-invite/</link>
		<comments>http://petermcclory.com/2011/06/getting-a-free-dribbble-invite/#comments</comments>
		<pubDate>Sun, 05 Jun 2011 10:50:10 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Websites]]></category>
		<category><![CDATA[Curve]]></category>
		<category><![CDATA[Designers]]></category>
		<category><![CDATA[Dribbble]]></category>
		<category><![CDATA[Invite]]></category>
		<category><![CDATA[Network]]></category>

		<guid isPermaLink="false">http://petermcclory.com/?p=464</guid>
		<description><![CDATA[Dribbble is a closed invite designer and artists network. If you want to become a member, you need to register as a prospector, the wait until you are invited by an existing member. Makes it feel kind of exclusive and there are many arguments for and against this kind of closed system. Anyway, I spent [...]]]></description>
			<content:encoded><![CDATA[<p>Dribbble is a closed invite designer and artists network. If you want to become a member, you need to register as a prospector, the wait until you are invited by an existing member. Makes it feel kind of exclusive and there are many arguments for and against this kind of closed system.</p>
<p>Anyway, I spent a few hours hunting around and found that Twitter is the best place to go if you want one &#8220;now!&#8221; rather than waiting around indefinitely for an invite.  That&#8217;s what I did, and as soon as I got my Dribbble invite, I immediately got to work uploading a handful of designs.  Here&#8217;s a snaphshot of <a  title="Peter McClory profile on Dribbble (pmcclory)" href="http://dribbble.com/pmcclory">my Dribbble profile page</a>.</p>
<div id="attachment_465" class="wp-caption alignleft" style="width: 310px"><a  href="http://petermcclory.com/wp-content/uploads/2011/06/pmcclory-dribble-screenshot-june-2011.png" class="thickbox no_icon" rel="gallery-464" title="pmcclory profile Dribbble Screengrab June 2011"><img class="size-medium wp-image-465 " title="pmcclory profile Dribbble Screengrab June 2011" src="http://petermcclory.com/wp-content/uploads/2011/06/pmcclory-dribble-screenshot-june-2011-300x208.png" alt="pmcclory profile Dribbble Screengrab June 2011" width="300" height="208" /></a><p class="wp-caption-text">Peter McClory Dribble profile (June 2011)</p></div>
<p>I like the way the Dribbble community works, and the site has a really clean, minimal feel.  Plus, there are a lot of very talented individuals who inspire and motivate me to push myself and the <a  title="Curve - Drupal UK website design in Leeds, Yorkshire" href="http://curveagency.com/">Curve</a> team a bit further when it comes down to designing for our clients and internal projects.</p>
]]></content:encoded>
			<wfw:commentRss>http://petermcclory.com/2011/06/getting-a-free-dribbble-invite/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Webcanvas &#8211; One Big Online Collaborative Painting &#8211; Largest in the World</title>
		<link>http://petermcclory.com/2008/06/webcanvas-collaborative-online-painting/</link>
		<comments>http://petermcclory.com/2008/06/webcanvas-collaborative-online-painting/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 14:09:13 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://www.petermcclory.com/webcanvas-collaborative-online-painting</guid>
		<description><![CDATA[Webcanvas is a large online digital painting project. A large &#8216;artwork&#8217; that is purportedly the largest collaborative painting in the world. It is free to look at and you have to register (for free) to add your own graffiti to it &#8211; because that is essentially what it is &#8211; a giant digital graffiti wall. [...]]]></description>
			<content:encoded><![CDATA[<p>Webcanvas is a large online digital painting project.</p>
<p>A large &#8216;artwork&#8217; that is purportedly the largest collaborative painting in the world.</p>
<p>It is free to look at and you have to register (for free) to add your own graffiti to it &#8211; because that is essentially what it is &#8211; a giant digital graffiti wall.</p>
<p>You are given a couple of levels of zoom to get a broader overview of a segment of the wall, but the facility to look at the wall as a whole is not yet possible.</p>
<p><img src="http://www.petermcclory.com/wp-admin/bimages/webcanvas/webcanvas01.jpg" alt="screenshot from a small segment of webcanvas, the largest collaborative painting in the world" /></p>
<div class="small2">
<p>Screenshot of a small segment of webcanvas, the largest collaborative painting in the world</p>
</div>
<p><span id="more-209"></span></p>
<p>As you can see, at first glance there seems to be no method to the madness that is, on first appearance, a quagmire of colour, shapes, swearwords, some minor advertising and a whole load of dicks.</p>
<p>However, as you explore this growing world of visual craziness, panning around, or literally typing in a &#8216;North x West&#8217; location, you will find many interesting collaborations and naratives.</p>
<p>For example, a street that itself is a collaborative drawing, with buildings, cars and things drawn and changed by different people who are only connected through the drawing.</p>
<p>It is a fine example of a wide range of different people communicating with each other through purely visual imagery, bar a few slang words.</p>
<p><a  href="http://www.webcanvas.com" target="_blank">Have a look at webcanvas here &raquo;</a></p>
]]></content:encoded>
			<wfw:commentRss>http://petermcclory.com/2008/06/webcanvas-collaborative-online-painting/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Entire Super Mario Bros (NES) Free Level Map Images</title>
		<link>http://petermcclory.com/2008/04/super-mario-bros-levels-maps/</link>
		<comments>http://petermcclory.com/2008/04/super-mario-bros-levels-maps/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 00:01:57 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://www.petermcclory.com/super-mario-bros-levels-maps</guid>
		<description><![CDATA[One of the most important games of all time has to be the first Super Mario Bros game on the NES (Nintendo Entertainment System). The legendary series is credited to globally renown Japanese game designer Shigeru Miyamoto (b.1952), who also created Donkey Kong, The Legend of Zelda, Pikmin and other series of games for Nintendo. [...]]]></description>
			<content:encoded><![CDATA[<p>One of the most important games of all time has to be the first Super Mario Bros game on the NES (Nintendo Entertainment System). The legendary series is credited to globally renown Japanese game designer Shigeru Miyamoto (b.1952), who also created Donkey Kong, The Legend of Zelda, Pikmin and other series of games for Nintendo.</p>
<p><img id="screen-shot-super-mario-bros-level-1-1" src="http://www.petermcclory.com/wp-admin/bimages/mario-nes/mario-1-1.gif" alt="Screen shot from the opening level of Super Mario Bros on the NES" /></p>
<div class="small2">
<p>Screen shot from the opening level of Super Mario Bros on the NES</p>
</div>
<p>In Mario, the abstracted design and clarity of the platform elements were most definitely a form of art. Even more so now, knowing the ridiculous (compared to present day) restrictions on what was possible graphically. The blue skies and clumpy clouds puffing by; the jolly Italian plumber, Mario; the lumpy green abstract trees and bushes; the cutely designed enemies; the colourful changes of scenery.<span id="more-157"></span></p>
<p>Part of the appeal of the gameplay was down to how well Nintendo managed to fine-tune the control of the character &#8211; using just a crosspad with A and B buttons. Inertia and momentum was all believable and worked well with the character animations. Something many developers strive for in platform games.</p>
<p>A lot of this was down to the accurate way in which Mario interacted with environmental elements, the pixel-perfect collision detection ensured that players would feel in total control when precision was needed to navigate through some of the more difficult areas.</p>
<p><img id="screen-shot-super-mario-bros-level-6-3" src="http://www.petermcclory.com/wp-admin/bimages/mario-nes/mario-6-3.gif" alt="Screen shot from one of the more difficult later levels in Super Mario Bros on the NES" /></p>
<div class="small2">
<p>One of the more difficult later levels in Super Mario Bros on the NES</p>
</div>
<p>It was also a blissful experience punching those little blocks of bricks and watching them crumble into the air, sometimes revealing useful items that could help Mario along his way.</p>
<p>The sound was equally legendary &#8211; In fact it would be interesting to run a poll to find out who doesn&#8217;t know the theme music. It was composed by Koji Kondo, and considered a representation for video game music in general.</p>
<p>There is a website which has pieced together all the levels from Super Mario Bros, you can download them as large images which are like maps of each area. <a  title="Entire Super Mario Bros level maps available for free download" href="http://ian-albert.com/misc/smb.php" target="_blank">Visit the Super Mario Level maps site here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://petermcclory.com/2008/04/super-mario-bros-levels-maps/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Riding the Line: LineRider on Wii and DS</title>
		<link>http://petermcclory.com/2008/04/line-rider-review-wii-ds/</link>
		<comments>http://petermcclory.com/2008/04/line-rider-review-wii-ds/#comments</comments>
		<pubDate>Tue, 01 Apr 2008 00:01:26 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://www.petermcclory.com/line-rider-review-wii-ds</guid>
		<description><![CDATA[The infuriatingly addictive Line Rider, which since it was first seen via website deviantART as a free Flash-made interactive &#8216;toy&#8217; on the PC in 2006 has become an internet phenomenon, is now to be released on Nintendo Wii and the Nintendo DS in Spring 2008. One of the many highly acclaimed Youtube videos showing Line [...]]]></description>
			<content:encoded><![CDATA[<p>The infuriatingly addictive Line Rider, which since it was first seen via website deviantART as a free Flash-made interactive &#8216;toy&#8217; on the PC in 2006 has become an internet phenomenon, is now to be released on Nintendo Wii and the Nintendo DS in Spring 2008.</p>
<p align="center"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/bcu8ZdJ2dQo&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/bcu8ZdJ2dQo&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
<div class="small2">
<p>One of the many highly acclaimed Youtube videos showing Line Rider in action</p>
</div>
<p>It is easy to say that the best thing about this game is its simplicity, after all, all that the player needs to do is draw a series of lines for the Ã¢â‚¬Å“dudeÃ¢â‚¬Â to sled down. However, getting the lines in the right place to ensure the little bob-hatted character does not crash and burn on one of your ambitious vertical creations is itself an exercise in advanced geometry.<span id="more-152"></span></p>
<p>The new version of the game will make some additions to the old minimalist style, including tools for drawing straighter lines and additional graphics. There will also be add-ons allowing for some puzzle game play. However, the core of the game will stick close to its creatorÃ¢â‚¬â„¢s initial concept of the game as a &#8216;toy&#8217; Ã¢â‚¬â€œ something which players can while away the rainy hours tinkering with, perfecting the ultimate loop-the-loop round the inside of a volcano or a sharkÃ¢â‚¬â„¢s eyeball, wherever fancy and imagination lead.</p>
<p><img id="Line Rider Beta Title Screen" src="http://www.petermcclory.com/wp-admin/bimages/linerider/linerider-title.jpg" alt="Line Rider (Beta) Title Screen" />
<div class="small2">
<p>Line Rider (Beta) Title Screen</p>
</div>
<p>The original game was developed by BoÃ…Â¡tjan CadeÃ…Â¾, a Slovenian university student, as an illustration class project and has now given rise to over 23,000 YouTube videos, varying from the simple to the astoundingly intricate. The comments posted on these videos are an interesting reflection of the status of game play in society.</p>
<p>Whereas in a pure artistic context, the diligence and time labour invested in the graphics on some of these videos would be acclaimed, the reaction of a substantial number of viewers here is just to ask, Ã¢â‚¬Å“donÃ¢â‚¬â„¢t you have anything better to do with your time?Ã¢â‚¬Â And yet, videos made by Tech Dawg, who is perhaps the most renowned of these artistic Ã¢â‚¬Å“geeksÃ¢â‚¬Â, have had up to seven times more viewings than there were visitors to LondonÃ¢â‚¬â„¢s Tate Britain gallery in the whole of 2006.</p>
<p>It is interesting to ponder on how far society still has to travel before it will find itself more at ease with the variety of new means of artistic expression which have come into being in the last twenty years.</p>
<p align="center"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/fTnT66LGrdY&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/fTnT66LGrdY&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
<div class="small2">
<p>Youtube video of a Line Rider track by Techdawg that has been viewed over 3 million times on Youtube alone</p>
</div>
<p>As for Tech Dawg himself, readers may be interested to learn that he has by his own admission now gained full-time employment with inXile Entertainment, the production house responsible for bringing the game to the DS and Wii.</p>
<p>You can review some of his videos in hi-res, as well as getting to grips with the game itself, here: <a  title="Line Rider Website Link" href="http://linerider.com/" target="_blank">http://linerider.com/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://petermcclory.com/2008/04/line-rider-review-wii-ds/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adobe Software Costs 60% More in the UK. Director 11 is $640 Cheaper in the US.</title>
		<link>http://petermcclory.com/2008/03/adobe-director-overpriced-in-uk/</link>
		<comments>http://petermcclory.com/2008/03/adobe-director-overpriced-in-uk/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 00:01:54 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Random]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://www.petermcclory.com/adobe-director-overpriced-in-uk</guid>
		<description><![CDATA[Adobe&#8217;s multimedia authoring environment, AdobeÃ‚Â® DirectorÃ‚Â® 11 software has been over four years in development. However, despite the extra years that they have had over Adobe&#8217;s Flash development team to update and improve it&#8217;s features, it is unfortunately looking like just a patch for Director MX 2004 to fix the numerous bugs and keep it [...]]]></description>
			<content:encoded><![CDATA[<p>Adobe&#8217;s multimedia authoring environment, AdobeÃ‚Â® DirectorÃ‚Â® 11 software has been over four years in development. However, despite the extra years that they have had over Adobe&#8217;s Flash development team to update and improve it&#8217;s features, it is unfortunately looking like just a patch <span id="more-149"></span>for Director MX 2004 to fix the numerous bugs and keep it running in the latest operating systems people are now using.</p>
<p>Director 11 (full version) is available for pre-order on Adobe&#8217;s website for either $999 USD (Ã‚Â£504.77 GBP as of today&#8217;s date 24th March 2008), or $1,639.81 USD (Ã‚Â£828.38 GBP) for <em>the same full commercial product</em>. As far as I am concerned, this is an unfair distortion of trade. Why should Britons have to pay over 60% extra for the EXACT same product (including language in US-English) just because they aren&#8217;t American? Please, if anyone knows, tell me why?!</p>
]]></content:encoded>
			<wfw:commentRss>http://petermcclory.com/2008/03/adobe-director-overpriced-in-uk/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Official Google Easter Video Game! Easter Bunny Catching Eggs</title>
		<link>http://petermcclory.com/2008/03/google-easter-game-bunny-eggs/</link>
		<comments>http://petermcclory.com/2008/03/google-easter-game-bunny-eggs/#comments</comments>
		<pubDate>Fri, 21 Mar 2008 00:01:38 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Random]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://www.petermcclory.com/google-easter-game-bunny-eggs</guid>
		<description><![CDATA[Google have a free Easter video game you can play online, AND there&#8217;s your normal google search at the top. Great. So maybe it&#8217;s worth bookmarking this at least just for the Easter Break? The Official Google Easter Bunny Game Play it online now in Internet Explorer or Firefox or whatever browser you have, and [...]]]></description>
			<content:encoded><![CDATA[<p>Google have a free Easter video game you can play online, AND there&#8217;s your normal google search at the top. Great. So maybe it&#8217;s worth bookmarking this at least just for the Easter Break?</p>
<p><img id="Google-Easter-Bunny-Game" src="http://www.petermcclory.com/wp-admin/bimages/games/google-easter-game.jpg" alt="Google Easter Bunny Game Screenshot" /></p>
<div class="small2">
<p>The Official Google Easter Bunny Game</p>
</div>
<p>Play it online now in Internet Explorer or Firefox or whatever browser you have, and decide whether you think it&#8217;s a Halo-beater (if you know what that means). <span id="more-146"></span></p>
<p>Okay, it&#8217;s not really a next-gen blockbuster, nor does it have the most enthralling graphics, sound or gameplay but you have to give them at least one out of ten for making a free Google Easter video game. Java is required to play it &#8211; but it is quite likely you will already have it installed.</p>
<p><a  title="Free Google Easter Video Game" href="http://www.google.com/Easter/feature_easter.html" target="_blank">Google Easter Video Game &raquo;</a> (Java must be enabled)</p>
]]></content:encoded>
			<wfw:commentRss>http://petermcclory.com/2008/03/google-easter-game-bunny-eggs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Mesothelioma&#8217; and &#8216;Credit&#8217; are Amongst Top Paid Contextual Advertising Keywords</title>
		<link>http://petermcclory.com/2008/03/mesothelioma-and-credit/</link>
		<comments>http://petermcclory.com/2008/03/mesothelioma-and-credit/#comments</comments>
		<pubDate>Wed, 19 Mar 2008 00:01:39 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Random]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://www.petermcclory.com/index.php/archives/132</guid>
		<description><![CDATA[Web site publishers can make a lot of money by using contextual advertising to target adverts at visitors. This is done by using an advertising scheme like Adsense (by Google). A company may have a service or product they wish to promote, and they will pay for adverts from a scheme like Adwords (the flip-side [...]]]></description>
			<content:encoded><![CDATA[<p>Web site publishers can make a lot of money by using contextual advertising to target adverts at visitors. This is done by using an advertising scheme like Adsense (by Google). A company may have a service or product they wish to promote, and they will pay for adverts from a scheme like Adwords (the flip-side of Adsense).</p>
<p>The publisher opts in by allowing the context-sensitive adverts to be displayed alongside their published content. If a visitor clicks on one of these adverts, then the publisher will get paid a percentage of the cost that the initial company paid.<span id="more-132"></span></p>
<p>Some of the top keywords and phrases which are said to pay larger than usual amounts are</p>
<blockquote><p>Mesothelioma, <!--more-->Attorneys, Lawyers, Malignant, Pleural, Asbestos, Cancer, Symptoms, Peritoneal Mesothelioma, Trans Union, Lung Cancer, Search Engine Optimization, Mesothelioma Diagnosis, Home Equity Loans, Consolidate Loans, Debt, Register Domain, home equity line of credit, affiliate programs, refinance, payday loans, credit counseling, asbestos, cash loans, refinancing, credit, reports, making money on the internet, merchant account</p></blockquote>
<p>It is interesting to see that the top paying advertisements are by and large either something to do with Mesothelioma, a form of cancer which is almost always caused by previous exposure to Asbestos. Then the next wave of high value adwords can easily be associated with financial problems &#8211; most likely a reflection of financial strains in the current global economy.</p>
]]></content:encoded>
			<wfw:commentRss>http://petermcclory.com/2008/03/mesothelioma-and-credit/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Search Engine Optimisation / Content Management / Web Design Services</title>
		<link>http://petermcclory.com/2008/01/web-design-seo-updating-cms-forum-websites-consultancy/</link>
		<comments>http://petermcclory.com/2008/01/web-design-seo-updating-cms-forum-websites-consultancy/#comments</comments>
		<pubDate>Tue, 15 Jan 2008 11:36:47 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://www.petermcclory.com/web-design-seo-updating-cms-forum-websites-consultancy</guid>
		<description><![CDATA[Let us help to effectively promote your services. The websites we create are accessible and validated to the WC3 standards. We use compliant CSS 2.1 and XHTML 1.0 for layout and design. Let us help you communicate your ideas through the design process, let us tailor each step to suit your specific needs. Refresh your [...]]]></description>
			<content:encoded><![CDATA[<h3>Let us help to effectively promote your services.</h3>
<p>The websites we create are accessible and validated to the WC3 standards.</p>
<p>We use compliant CSS 2.1 and XHTML 1.0 for layout and design.</p>
<p>Let us help you communicate your ideas through the design process, let us tailor each step to suit your specific needs.</p>
<h3>Refresh your existing website with a new design or upgrade to a customised Content Management System.</h3>
<h4>Our prices are always affordable.</h4>
<p><a  title="Contact Us" href="mailto:mccloryart@gmail.com">Contact us for a free quote &raquo;</a></p>
<h3>Some of our projects from the website portfolio.</h3>
<p><img id="lydia-cherry-events-site-screenshot" alt="Lydia Cherry Events website screenshot" title="Lydia Cherry Events website screenshot" src="http://www.petermcclory.com/wp-admin/bimages/websites/lydia-cherry.jpg" /></p>
<div class="small2">
<p>Development of a new website for Lydia Cherry Events.</p>
</div>
<p><img id="ACE-website-screenshot" alt="ACE - Arts, Culture and Entertainment website screenshot for Bradford University" title="ACE - Arts, Culture and Entertainment website screenshot for Bradford University" src="http://www.petermcclory.com/wp-admin/bimages/websites/ace.jpg" /></p>
<div class="small2">
<p>Development of a completely new identity and website for an arts portal for Bradford University and the region.</p>
</div>
<p><span id="more-215"></span></p>
<p><img id="blackbird-productions-website" alt="Blackbird Productions website screenshot" title="Blackbird Productions website screenshot" src="http://www.petermcclory.com/wp-admin/bimages/websites/bbird.jpg" /></p>
<div class="small2">
<p>Brand new website and video portfolio page for Blackbird Productions. Included animated logo, animated navigation and animated images surrounding the content.</p>
</div>
<p><img id="website-screenshot-4clubbers" alt="Website screenshot 4clubbers.net" title="Website screenshot 4clubbers.net" src="http://www.petermcclory.com/wp-admin/bimages/websites/2/4clubbers.jpg" /></p>
<div class="small2">
<p>Designed and created 10 user-changeable themes for 4clubbers.net</p>
</div>
<p><img id="BSRAPD-website-screenshot" alt="Bradford Sport and Recreation Association for People with Disabilities website screenshot" title="Bradford Sport and Recreation Association for People with Disabilities website screenshot" src="http://www.petermcclory.com/wp-admin/bimages/websites/bsrapd.jpg" /></p>
<div class="small2">
<p>Project managed the creation of a brand new website with customised content management system for the Bradford Sport and Recreation Association for People with Disabilities (BSRAPD)</p>
</div>
<p><img id="simula-motion-capture-website" alt="SIMULA - Motion Capture and Media Services website screenshot" title="SIMULA - Motion Capture and Media Services website screenshot" src="http://www.petermcclory.com/wp-admin/bimages/websites/2/simula.jpg" /></p>
<div class="small2">
<p>Motion Capture and Media Services website design, updates and content management. Included a full colour Brochure, Flyers and Customised Business cards in a re-branding process.</p>
</div>
<p><img id="bradford-uni-careers-service-website" alt="Bradford University Careers Service website screenshot" title="Bradford University Careers Service website screenshot" src="http://www.petermcclory.com/wp-admin/bimages/websites/summerxp.jpg" /></p>
<div class="small2">
<p>Designed and created a website for Bradford University Careers Service. Included job listings, user sign-in and dynamic job listings and live application forms</p>
</div>
<p><img id="angel-academy-website" alt="Angel Academy of Art website screenshot" title="Angel Academy of Art website screenshot" src="http://www.petermcclory.com/wp-admin/bimages/websites/angel.jpg" /></p>
<div class="small2">
<p>Updated and restructured the existing website for Angel Academy of Art, Florence. Added new pages and information.</p>
</div>
<p><img id="penley-art-website" alt="Penley Art Collective portfolio gallery website screenshot" title="Penley Art Collective website screenshot" src="http://www.petermcclory.com/wp-admin/bimages/websites/2/penley.jpg" /></p>
<div class="small2">
<p>Designed and developed a new website for the Penley Art Collective. Included a portfolio website gallery for each of the six artists forming the group.</p>
</div>
<p><img id="tish-lowe-website" alt="Portfolio gallery website screenshot for TishLowe.com" title="Website screenshot for TishLowe.com" src="http://www.petermcclory.com/wp-admin/bimages/websites/tish.jpg" /></p>
<div class="small2">
<p>Added and rearranged a wealth of new gallery pages and images. Updated and added information about the artist.</p>
</div>
<p><img id="paul-curtis-website-screenshot" alt="Paul Curtis portfolio gallery website screenshot" title="Paul Curtis website screenshot" src="http://www.petermcclory.com/wp-admin/bimages/websites/2/paulcurtis.jpg" /></p>
<div class="small2">
<p>Designed and created an identity for the artists&#8217; portfolio gallery website, with business cards and flyers advertising the artist&#8217;s work.</p>
</div>
<p><img id="keith-hayman-website-screenshot" alt="Keith Hayman portfolio gallery website screenshot" title="" src="http://www.petermcclory.com/wp-admin/bimages/websites/keithhay.jpg" /></p>
<div class="small2">
<p>Designed and created a portfolio gallery website to brief: In the style of the artists&#8217; work.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://petermcclory.com/2008/01/web-design-seo-updating-cms-forum-websites-consultancy/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Adobe Director 11 2008 March Release Date</title>
		<link>http://petermcclory.com/2007/12/adobe-director-11-release-date/</link>
		<comments>http://petermcclory.com/2007/12/adobe-director-11-release-date/#comments</comments>
		<pubDate>Thu, 06 Dec 2007 10:33:33 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://www.petermcclory.com/?p=113</guid>
		<description><![CDATA[After numerous rantings, rumours and postponements, the long-awaited update to Director MX 2004, Director 11 is being released in March 2008. At the Adobe MAX 2007 conference, held in Chicago in October 2007, some of the first news about Director 11 was released. The official Director 11 product release details will be revealed between 18th [...]]]></description>
			<content:encoded><![CDATA[<p>After numerous rantings, rumours and postponements, the long-awaited update to Director MX 2004, Director 11 is being released in March 2008. At the Adobe MAX 2007 conference, held in Chicago in October 2007, some of the first news about Director 11 was released.</P></p>
<p>The official Director 11 product release details will be revealed between 18th &#8211; 22nd February at GDC 2008 in San Francisco.</p>
<h3>Updates to existing features in Director 11</h3>
<p><span id="more-113"></span></p>
<p>Aggressive educational version for $99 and possible price-drop for the commercial package; improved workflow; dockable panels (thereby eliminating the ultimate need for a dual-screen setup); Script browser; improved paint window; DirectX 9 and Flash 9 support.<br />
<H3>New features in Director 11</h3>
<p>3D save feature; 3D displacement map filter; Windows Vista and Mac Intel support.</p>
<h3>Less-positive points about Director 11</h3>
<p>Havok engine discontinued; no updates to the 3D engine; no updates to the sound engine; no updates to the multi-user server. </p>
<p>There is also an amateur Flash video of the Director 11 talk available to watch <a  title="Link to amateur video of the Director 11 talk at Adobe Max 2007" href="http://staff.explorelearning.com/pfaff/workshop/dir11_max2007/index.html">here</a> &#8211; be aware that unfortunately the sound quality is absolutely terrible&#8230;</p>
<p><a  title="Link to Adobe Shockwave Player Download" target="_blank" href="http://www.adobe.com/shockwave/download/">Click here to download the Shockwave Player from Adobe</a></p>
<p>An interesting take on the delay from a renown Director guru, Dean Utian, is that<br />
<blockquote>&#8220;Adobe inherited a product that was given little attention by Macromedia since the last update back in 2004. Even prior to MX 2004, some areas of the product features were being neglected. So, Adobe have found that itÃ¢â‚¬â„¢s been a huge task to get Director back on track. They are putting resources into it. However, Director is very far behind where it should be and will take Adobe at least 2 versions to get it to the right level. D11 will hopefully be a starting point. Adobe have started talking about Director 12.&#8221;</p></blockquote>
<p>Another interesting fact that crops up in the video clip is that there appears to have only been 14 people in the Director 11 development team! That does seem like a small number&#8230;</p>
<p>The one thing that agitates me about Director is the decreasing Shockwave Player install base, especially compared with the success that the Flash Player has had. Even though D11 won&#8217;t have the option to publish Movies into Flash, it would be very useful if Director 12 included this feature &#8211; but somehow I don&#8217;t think this will happen. Maybe a way round this would be to include the Shockwave player with the Flash player?</p>
<p>Either way, we&#8217;ll soon find out what the new features will be in D12.</p>
]]></content:encoded>
			<wfw:commentRss>http://petermcclory.com/2007/12/adobe-director-11-release-date/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
<!-- WP Super Cache is installed but broken. The path to wp-cache-phase1.php in wp-content/advanced-cache.php must be fixed! -->
